Skip to Content
🎲 Welcome to RandBox - Powerful JavaScript Random Data Generation Library! Learn More
📦 Some ExamplesvueSlotMachine - Slot Machine

SlotMachine - Slot Machine

SlotMachine is a slot machine style spinning lottery component based on Canvas and Vue 3, providing multi-reel synchronous or asynchronous spinning with support for custom symbols, weight configuration, and winning rules.

📦 Import

<script setup> import { SlotMachine } from '@randbox/vue' // Or import types import type { SlotMachineProps, SlotMachineResult } from '@randbox/vue' </script>

🚀 Basic Usage

<template> <SlotMachine :reels="reels" @result="handleResult" /> </template> <script setup> import { ref } from 'vue' import { SlotMachine } from '@randbox/vue' const reels = ref([ ['🍎', '🍊', '🍋', '🍒', '🍇', '🔔', '💎', '7️⃣'], ['🍎', '🍊', '🍋', '🍒', '🍇', '🔔', '💎', '7️⃣'], ['🍎', '🍊', '🍋', '🍒', '🍇', '🔔', '💎', '7️⃣'] ]) const handleResult = (result) => { console.log('Slot machine result:', result) if (result.isJackpot) { alert('🎉 Congratulations! Jackpot!') } } </script>

🎯 Advanced Usage

Weighted Spinning Lottery

<template> <SlotMachine :reels="reels" :weights="weights" :animation-duration="4000" @result="handleResult" /> </template> <script setup> import { ref } from 'vue' const reels = ref([ ['🍎', '🍊', '🍋', '🍒', '🍇', '🔔', '💎', '7️⃣'], ['🍎', '🍊', '🍋', '🍒', '🍇', '🔔', '💎', '7️⃣'], ['🍎', '🍊', '🍋', '🍒', '🍇', '🔔', '💎', '7️⃣'] ]) // Set different weights for each reel const weights = ref([ [20, 18, 15, 12, 10, 8, 5, 2], // First reel weights [20, 18, 15, 12, 10, 8, 5, 2], // Second reel weights [20, 18, 15, 12, 10, 8, 5, 2] // Third reel weights ]) const handleResult = (result) => { console.log('Weighted lottery result:', result) if (result.combination === '💎💎💎') { alert('💎 Diamond Jackpot!') } } </script>

Number Slot Machine

<template> <SlotMachine :reels="numberReels" :animation-duration="3000" @result="handleResult" /> </template> <script setup> import { ref } from 'vue' const numberReels = ref([ ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9'], ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9'], ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9'] ]) const checkJackpot = (results) => { // Check for sequence or three identical numbers const [a, b, c] = results.map(r => parseInt(r)) return a === b && b === c // Three identical numbers } const handleResult = (result) => { const isWin = checkJackpot(result.results) console.log('Number slot machine:', { ...result, isWin }) } </script>

Five-Reel Slot Machine

<template> <SlotMachine :reels="reels" :weights="weights" :animation-duration="5000" @result="handleResult" /> </template> <script setup> import { ref, computed } from 'vue' const symbols = ['A', 'K', 'Q', 'J', '10', '9', '8', '7'] const reels = ref(Array(5).fill(symbols)) // Set different weight distributions for five reels const weights = computed(() => reels.value.map((_, index) => { // Middle reel more likely to produce good symbols const bonus = index === 2 ? 1.2 : 1.0 return symbols.map((_, i) => (symbols.length - i) * bonus) }) ) const checkWinningLines = (results) => { const lines = [ results, // Middle line // Can add more payline logic ] return lines.some(line => { const first = line[0] return line.every(symbol => symbol === first) }) } const handleResult = (result) => { const hasWin = checkWinningLines(result.results) console.log('Five-reel result:', { ...result, hasWin }) } </script>

Complete Configuration Example

<template> <div class="slot-machine-container"> <!-- Statistics Panel --> <div class="stats-panel"> <div>Total Spins: {{ totalSpins }} | Wins: {{ wins }} | Win Rate: {{ winRate }}%</div> </div> <SlotMachine :reels="reels" :weights="weights" :animation-duration="3500" :button-text="isSpinning ? 'Spinning...' : '🎰 Start Spin'" class="casino-slot" :style="{ border: '3px solid gold', borderRadius: '15px' }" :disabled="isSpinning" @game-start="handleGameStart" @game-end="handleGameEnd" @result="handleResult" /> <!-- History --> <div v-if="history.length > 0" class="history"> <h3>Recent Spin Records:</h3> <div v-for="(result, index) in history" :key="index" class="history-item" :class="{ 'jackpot': result.isJackpot }" > <strong>{{ result.combination }}</strong> <span v-if="result.isJackpot" class="jackpot-text">🎉 Winner!</span> </div> </div> </div> </template> <script setup> import { ref, computed } from 'vue' import { SlotMachine } from '@randbox/vue' const isSpinning = ref(false) const totalSpins = ref(0) const wins = ref(0) const history = ref([]) const reels = ref([ ['🍎', '🍊', '🍋', '🍒', '🍇', '🔔', '💎', '⭐'], ['🍎', '🍊', '🍋', '🍒', '🍇', '🔔', '💎', '⭐'], ['🍎', '🍊', '🍋', '🍒', '🍇', '🔔', '💎', '⭐'] ]) const weights = ref([ [25, 20, 15, 12, 10, 8, 5, 5], [25, 20, 15, 12, 10, 8, 5, 5], [25, 20, 15, 12, 10, 8, 5, 5] ]) const winRate = computed(() => totalSpins.value > 0 ? ((wins.value / totalSpins.value) * 100).toFixed(1) : '0.0' ) const handleGameStart = () => { isSpinning.value = true console.log('Starting spin...') } const handleGameEnd = (result) => { isSpinning.value = false totalSpins.value++ if (result.isJackpot) { wins.value++ } history.value = [result, ...history.value.slice(0, 9)] console.log('Spin ended:', result) } const handleResult = (result) => { console.log('Real-time result:', result) } </script> <style scoped> .slot-machine-container { padding: 20px; } .stats-panel { margin-bottom: 20px; text-align: center; padding: 15px; background-color: #f8f9fa; border-radius: 10px; } .casino-slot { background: linear-gradient(145deg, #2c3e50, #34495e); border: 3px solid #f39c12; border-radius: 20px; box-shadow: 0 10px 30px rgba(0,0,0,0.3), inset 0 2px 10px rgba(255,255,255,0.1); } .casino-slot:hover { transform: scale(1.02); transition: transform 0.3s ease; } .history { margin-top: 20px; } .history-item { padding: 8px; margin: 5px 0; border-radius: 5px; border: 1px solid #dee2e6; background-color: #f8f9fa; } .history-item.jackpot { background-color: #fff3cd; border: 2px solid #ffc107; } .jackpot-text { color: #d4a853; margin-left: 10px; } </style>

Progressive Jackpot

<template> <div> <div class="jackpot-info"> <h2>Progressive Jackpot: ${{ jackpotAmount.toLocaleString() }}</h2> <div v-if="lastWin" class="last-win"> Last Win: {{ lastWin.type }} - ${{ lastWin.amount }} </div> </div> <SlotMachine :reels="reels" @result="handleResult" /> </div> </template> <script setup> import { ref } from 'vue' const jackpotAmount = ref(1000) const lastWin = ref(null) const reels = ref([ ['💎', '⭐', '🔔', '🍒', '🍇', '🍊', '🍎'], ['💎', '⭐', '🔔', '🍒', '🍇', '🍊', '🍎'], ['💎', '⭐', '🔔', '🍒', '🍇', '🍊', '🍎'] ]) const handleResult = (result) => { // Increase jackpot amount each game jackpotAmount.value += 10 if (result.combination === '💎💎💎') { // Super jackpot win lastWin.value = { type: 'jackpot', amount: jackpotAmount.value } jackpotAmount.value = 1000 // Reset jackpot alert(`🎉 Super Jackpot! Prize: $${lastWin.value.amount}`) } else if (result.isJackpot) { const amount = 100 lastWin.value = { type: 'normal', amount } alert(`🎉 Winner! Prize: $${amount}`) } } </script> <style scoped> .jackpot-info { text-align: center; margin-bottom: 20px; padding: 20px; background: linear-gradient(135deg, #667eea 0%, #764ba2 100%); color: white; border-radius: 10px; } .last-win { color: #90EE90; margin-top: 10px; } </style>

Multi-Payline Slot Machine

<template> <SlotMachine :reels="reels" @result="handleResult" /> <div v-if="winInfo.length > 0" class="win-info"> <h3>Win Information:</h3> <div v-for="(win, index) in winInfo" :key="index" class="win-line" > Payline {{ win.line }}: {{ win.symbol }} x{{ win.count }} = {{ win.payout }} points </div> <div class="total-payout">Total Payout: {{ totalPayout }} points</div> </div> </template> <script setup> import { ref, computed } from 'vue' const symbols = ['A', 'K', 'Q', 'J', '10', '9'] const reels = ref(Array(5).fill(symbols)) const winInfo = ref([]) // Define paylines const paylines = [ [1, 1, 1, 1, 1], // Middle line [0, 0, 0, 0, 0], // Top line [2, 2, 2, 2, 2], // Bottom line [0, 1, 2, 1, 0], // V shape [2, 1, 0, 1, 2], // Inverted V shape ] const totalPayout = computed(() => winInfo.value.reduce((sum, win) => sum + win.payout, 0) ) const calculatePayout = (symbol, count) => { const payouts = { 'A': [0, 0, 50, 200, 1000], 'K': [0, 0, 25, 100, 500], 'Q': [0, 0, 20, 80, 400], 'J': [0, 0, 15, 60, 300], '10': [0, 0, 10, 40, 200], '9': [0, 0, 5, 20, 100], } return payouts[symbol]?.[count] || 0 } const checkPaylines = (results) => { const wins = [] paylines.forEach((line, lineIndex) => { const lineSymbols = line.map((row, col) => { return results[col] // Simplified version }) // Check if payline wins const firstSymbol = lineSymbols[0] let matchCount = 1 for (let i = 1; i < lineSymbols.length; i++) { if (lineSymbols[i] === firstSymbol) { matchCount++ } else { break } } if (matchCount >= 3) { wins.push({ line: lineIndex + 1, symbol: firstSymbol, count: matchCount, payout: calculatePayout(firstSymbol, matchCount) }) } }) return wins } const handleResult = (result) => { const wins = checkPaylines(result.results) winInfo.value = wins if (totalPayout.value > 0) { alert(`Winner! Total payout: ${totalPayout.value}`) } } </script> <style scoped> .win-info { margin-top: 20px; padding: 15px; background-color: #d4edda; border-radius: 8px; } .win-line { margin: 5px 0; padding: 5px; background-color: #c3e6cb; border-radius: 4px; } .total-payout { margin-top: 10px; font-weight: bold; font-size: 1.2em; color: #155724; } </style>

📋 API Reference

Props

PropertyTypeDefaultDescription
reelsstring[][]RequiredReel configuration, each sub-array represents symbols for one reel
weightsnumber[][]undefinedWeight configuration controlling symbol appearance probability for each reel
animationDurationnumber3000Animation duration (milliseconds)
buttonTextstring'Start Spin'Action button text
classstring''CSS class name
styleRecord<string, any>{}Inline styles
disabledbooleanfalseWhether disabled

Events

EventParametersDescription
result(result: SlotMachineResult)Result callback
game-start()Game start callback
game-end(result: SlotMachineResult)Game end callback

SlotMachineResult

interface SlotMachineResult { results: string[] // Result for each reel isJackpot: boolean // Whether jackpot combination: string // Combination string (e.g., "🍎🍎🍎") }

🎨 Style Customization

Neon Light Effect

<style scoped> .neon-slot { border: 2px solid #ff6b6b; border-radius: 15px; box-shadow: 0 0 20px #ff6b6b, inset 0 0 20px rgba(255, 107, 107, 0.1); animation: neonGlow 2s ease-in-out infinite alternate; } @keyframes neonGlow { from { box-shadow: 0 0 20px #ff6b6b, inset 0 0 20px rgba(255, 107, 107, 0.1); } to { box-shadow: 0 0 30px #ff6b6b, 0 0 40px #ff6b6b, inset 0 0 30px rgba(255, 107, 107, 0.2); } } </style>

Responsive Layout

<template> <div class="responsive-container"> <SlotMachine :reels="reels" class="responsive-slot" @result="handleResult" /> </div> </template> <style scoped> .responsive-container { max-width: 600px; margin: 0 auto; padding: 20px; } .responsive-slot { width: 100%; height: auto; } @media (max-width: 768px) { .responsive-container { padding: 10px; } .responsive-slot { font-size: 0.8em; } } </style>

🔧 Advanced Features

Custom Winning Rules

<script setup> import { ref } from 'vue' const symbols = ['🍎', '🍊', '🍋', '🍒', '🍇', '🔔', '💎', '⭐'] const reels = ref([symbols, symbols, symbols]) // Custom winning rules const checkWinning = (results) => { const [a, b, c] = results // Rule 1: Three identical if (a === b && b === c) return { type: 'triple', multiplier: 10 } // Rule 2: Two identical if (a === b || b === c || a === c) return { type: 'double', multiplier: 2 } // Rule 3: Special combination if (results.includes('💎') && results.includes('⭐')) { return { type: 'special', multiplier: 5 } } return { type: 'none', multiplier: 0 } } const handleResult = (result) => { const winInfo = checkWinning(result.results) console.log('Win info:', winInfo) if (winInfo.multiplier > 0) { alert(`Win type: ${winInfo.type}, Multiplier: ${winInfo.multiplier}x`) } } </script>

Vuex/Pinia State Management Integration

<template> <SlotMachine :reels="gameStore.reels" :disabled="gameStore.isSpinning" @result="gameStore.recordResult" /> <div class="game-stats"> <div>Total Spins: {{ gameStore.totalSpins }}</div> <div>Win Rate: {{ gameStore.winRate }}%</div> </div> </template> <script setup> import { useGameStore } from '@/stores/game' const gameStore = useGameStore() </script>
// stores/game.ts import { defineStore } from 'pinia' export const useGameStore = defineStore('slotGame', { state: () => ({ reels: [ ['🍎', '🍊', '🍋'], ['🍎', '🍊', '🍋'], ['🍎', '🍊', '🍋'] ], totalSpins: 0, totalWins: 0, isSpinning: false, results: [] }), getters: { winRate: (state) => state.totalSpins > 0 ? ((state.totalWins / state.totalSpins) * 100).toFixed(1) : '0' }, actions: { recordResult(result) { this.totalSpins++ if (result.isJackpot) { this.totalWins++ } this.results.unshift(result) } } })

🎯 Best Practices

1. Symbol Design Recommendations

<script setup> // Use easily distinguishable symbols const goodSymbols = ['🍎', '🍊', '🍋', '🍒', '🍇', '🔔', '💎', '⭐'] // Avoid similar symbols const badSymbols = ['😀', '😃', '😄', '😁'] // Too similar, hard to distinguish </script>

2. Weight Balance

<script setup> // Balanced weight distribution const balancedWeights = ref([ [30, 25, 20, 15, 5, 3, 1, 1], // Common symbols high weight, rare symbols low weight [30, 25, 20, 15, 5, 3, 1, 1], [30, 25, 20, 15, 5, 3, 1, 1] ]) </script>

3. Performance Optimization

<script setup> import { ref, computed, shallowRef } from 'vue' // Use shallowRef for large arrays const reels = shallowRef([...]) // Use computed to cache complex calculations const processedReels = computed(() => generateReels(complexity.value) ) </script>

🐛 Common Issues

Q: How to achieve true randomness?

A: The component uses RandBox’s Mersenne Twister algorithm, providing high-quality random number generation.

Q: Is there a limit to the number of reels?

A: Theoretically no limit, but recommend no more than 7 reels to ensure performance and user experience.

Q: Can asynchronous spinning be implemented?

A: Yes, the component internally implements asynchronous spinning effects, with each reel stopping at different times.

Q: How to adjust winning probability?

A: Use the weights property to adjust the weight of each symbol; higher weight means higher appearance probability.

Q: How to integrate with Vue Router?

A: Can be used normally in route components, or dynamically configure reels through route parameters.

Last updated on: